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Like everyone else, I’ve been begging Ubisoft to take Assassin’s Creed to Japan ever since finishing the first game. Now that dream is finally coming true, and while I might not be as young as I used to be, the evolving technology that sees this adventure landing on PlayStation 5 is probably for the best. That jump forward in tech is all part of our look at Assassin’s Creed Shadows (p52) in this issue, which sees us talking with art director Thierry Dansereau about bringing the devs’ take on Japan to life. Not only does it look incredibly pretty, but some of those details have an effect on play, such as the changing weather and seasons giving you different opportunities for your sneaking and fighting. Of course, Assassin’s Creed isn’t the only…